HAYAH Dev Blog

Friday, May 10, 2013

Progress: 5/10/13

Experimented with some level designing.  Starting to get a feel for how much work this game is going to take...Wind mechanics seem versatile enough to get some entertaining things out of.
Posted by Jared at 11:21 PM
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Blog Archive

  • ▼  2013 (73)
    • ►  August (3)
    • ►  July (14)
    • ►  June (30)
    • ▼  May (26)
      • Progress: 5/30/13 (ACT I COMPLETED WHOO!)
      • Progress: 5/29/13
      • Progress: 5/28/13
      • Progress: 5/27/13
      • Progress: 5/26/13
      • Progress: 5/25/13
      • Progress: 5/24/13
      • Progress: 5/23/13
      • Progress: 5/22/13
      • Progress: 5/21/13
      • Progress: 5/20/13
      • Progress: 5/19/13
      • Progress: 5/18/13
      • Progress: 5/17/13
      • Progress: 5/16/13
      • Progress: 5/15/13
      • Progress: 5/14/13 (Main mechanics are FINISHED! Y...
      • Progress: 5/13/13
      • Progress: 5/12/13
      • Progress: 5/11/13
      • Progress: 5/10/13
      • Progress: 5/9/13
      • Progress: 5/8/13
      • Progress 5/7/13
      • HAYAH Art (5/7/2013)
      • "How Are You and Her?" in a Nutshell

About Me

Jared
I have a little too much free time.
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