Thursday, July 25, 2013

Progress: 7/25/13

Finished the final "non-storyline" level.  Just two more levels to go to wrap up the story and I'll officially be done with level design!  I plan to spend the bulk of August doing sound design and minor tweaking here and there.  I can see the finish line from here...

You better believe I'm going to be having a massive celebration for when the technical game stuff gets finished.  Hoo boy...

Saturday, July 20, 2013

Progress: 7/15/13 - 7/20/13

Spent the last week giving the story a MASSIVE face-lift.  I'd like to believe that it's at least 70% less angsty now.  Made the shift from 1st person to 3rd to help make the story hopefully at least a little more relatable.

Also fixed up a bug I accidentally created in my most recent level that continuously spawned an infinite number of characters...Whoopsie!

Monday, July 15, 2013

Progress: 7/14/13

Did some level cutting.  Trying to shorten the game up to have a nice, focused experience that doesn't get too dull.

Also fixed the bug that was plaguing one of the powered up characters.

Saturday, July 13, 2013

Progress: 7/10/13 - 7/13/13

Working on one BITCH of a level.  Had a bunch of stuff going on with it, but it's finally all done!

Having some troubles with some new character movement, though.  Gonna try to fix that up soon.

Wednesday, July 10, 2013

Progress: 7/9/13

Storyline brainstorming.  When am I not doing that, though?  Seriously, I've probably changed this thing like a half a dozen times...

Monday, July 8, 2013

Progress: 7/8/13

Making headway on the next level, which has yet another power-up that I need to consider.  Coming together quite nicely so far.

Sunday, July 7, 2013

Progress: 7/7/13

Did some story based stuff with the character programming (can't talk about it too much, per spoilers).  Things are shaping up quite nicely!

Saturday, July 6, 2013

Progress: 7/6/13

Made level 22.  I think I'm actually nearing the end now.  My list of brainstorming story points and level designs are slowly dwindling.  I'm hoping I'll have at least a few weeks near the end of this process to do some minor tweaking and polishing up.

Progress: 7/5/13

Yet another Feedback Friday over at Reddit.  Not getting too much reception there, though.  I think I'm going to opt to use the Game Maker forums every now and then, now.

Thursday, July 4, 2013

Progress: 7/4/13

Whoo, popped out the majority of another level today.  I actually really like how this one turned out.  Just have to translate it and I'll be all set!

Progress: 7/3/13

Was pretty busy with other things today.  Still, I managed to tweak the story at the beginning of the game in order to drive home the fact that the couple in love is indeed a young teenage couple.

Tuesday, July 2, 2013

Progress: 7/2/13

Finished translating "Redemption."  Now it's finished!  Whoo, time to move on...

Monday, July 1, 2013

Progress: 7/1/13

Still messing around with Redemption.  Got the power-up looking like I want it to.  Now I just gotta translate the level and I'll be on my way!

(Deadline is less than two months away...yikes...)

Progress: 6/30/13

Tweaking around with Redemption still, getting all of the bits and pieces in order.